Calm presentation of Apple yesterday. Most remarkable was the reappearance of Steve Jobs after his illness, the restructuring of prices of your players and the arrival of the camera and FM radio to iPod nano.
However, much of the talk used it Apple to convince the world that its phone and especially the player iPod Touch is a great gaming platform. They went there on stage powerful developers who showed their latest achievements.
They are not comparable, for the time being
There were also spectacular games in the App Store sales figures, although now compare iPod Touch portable consoles like the PSP or Nintendo DS is a daring and doesn’t make too much sense. Surely in the future might be as well, and surely it will be, but for the moment, the comparisons are odious.
It has a lot to improve
The advantages from the app store, carrying music and video player or the lowest prices and multi-touch interface that exposed Apple to position your iPod as current gaming platform should have been confronted with the fact that are fields in which traditional portable consoles are working to rush. They are behind and around the clock, fighting increasingly better and more complete games developers for the iPhone and iPod.
And then they are the disadvantages, that it is the usual. We will start with the battery, an evil that has a lot to improve to be able to confront the portable consoles. Is true that games are simple in their majority and to spend a time of waiting, but an intense field to work on. If we also take into account that the iPod Touch can do many more things, it does not seem sensible to lose a valuable autonomy playing.
On the other hand, the lack of physical controls You can not replace now by multitouch controls, not at least in all the games. For a few, increasingly, the accelerometer or gestures are great for interacting with them ways, but others need more. It is a step that Apple is working very well because it has clear is the future.
Image of the graph of Engadget.